AI Insights · Timothy · October 2025
Top Geolocation Games in the US: Q3 2025 Performance
Explore the performance metrics of the top geolocation games in the US during Q3 2025, featuring data on downloads, revenue, and active users from Sensor Tower.
This quarter, the top geolocation games in the United States showcased varied trends across downloads, revenue, and active users. Here's a closer look at the performance metrics of each game based on Sensor Tower data.
Pokémon GO from Niantic, Inc. experienced fluctuations in weekly revenue, starting at approximately $8.5M and seeing a significant peak of $9.5M mid-August before settling around $3.8M by the end of September. Downloads began at 104K, gradually decreasing to 62K. The active user base also saw a decline from 8.2M to 6.8M throughout the quarter.
Jurassic World Alive, published by Jeux Ludia Inc., showed a steady revenue trend, peaking at $311K in late August. Downloads started strong at 31K in early July but decreased to about 13K by the end of September. Active users fluctuated, reaching a high of 138K in July before dropping to 89K.
Pikmin Bloom by Niantic, Inc. had a consistent performance with weekly revenue peaking at $104K by the end of September. Downloads increased from 7K to 14K mid-quarter, while active users ranged from 602K to 655K, indicating a stable user base.
ATLAS:EARTH - Paid Fun from Atlas Reality, Inc. maintained a stable revenue pattern, reaching a high of $79K in late August. Downloads showed a downward trend from 31K to 17K. The active user count increased from 292K to 396K in July before stabilizing around 312K.
Monster Hunter Now, also by Niantic, Inc., saw a peak in revenue at $83K mid-September. Downloads fluctuated, with notable peaks of 5.6K in late July. Active users decreased from 118K to 107K over the quarter.
For more detailed insights and data, visit Sensor Tower's platform.